Module 11224 (2002)

Syllabus page 2002/2003

06-11224
Introduction to Software Engineering

Level 1/C

pxc
10 credits in Semester 2

Links | Outline | Aims | Outcomes | Prerequisites | Teaching | Assessment | Books | Detailed Syllabus


The Module Description is a strict subset of this Syllabus Page. (The University module description has not yet been checked against the School's.)

Relevant Links

See the ISE web site for more information, including all overheads, handouts and further links.


Outline


Aims

The aims of this module are to:

  • introduce the software life-cycle and its main stages
  • demonstrate that the production of quality software in a cost-effective and productive way requires a systematic and disciplined approach

Learning Outcomes

On successful completion of this module, the student should be able to: Assessed by:
1
2explain why the production of a large, quality-assured piece of software is a task demanding a disciplined approach to all stages, closely analogous to the methodology used in more traditional engineering activities Examination
3explain the concept of the software lifecycle Examination
4demonstrate knowledge of relevant concepts for each stage of the software life-cycle Examination
5understand the application of software engineering approaches, both as an introduction to professional practice and as an aid to project work Examination

Restrictions, Prerequisites and Corequisites

Restrictions:

None

Prerequisites:

None

Co-requisites:

(06-08744 (Software Workshop 1 A) and 06-08745 (Software Workshop 1 B)) OR (06-08747 (Software Workshop 1(A) A) and 06-08750 (Software Workshop 1(A) B))
Knowledge of a programming language and experience in programming are essential.


Teaching

Teaching Methods:

2 hrs lectures per week

Contact Hours:

24


Assessment

  • Supplementary (where allowed): As the sessional assessment
  • 1.5 hr examination (100%).

Recommended Books

TitleAuthor(s)Publisher, Date
Software Engineering (6th ed)I SommervilleAddison Wesley, 2001
Software Engineering: a Practitioner's ApproachR S PressmanMcGraw Hill, 1998

Detailed Syllabus

  1. Introduction: definitions and history of software engineering; models of the software lifecycle.
  2. Requirements definition: outline, documentation, validation.
  3. Design: general concepts of traditional designs (structure, modularity, hierarchy), inheritance; design methods; validation.
  4. Implementation: choice of language and coding strategies; testing and debugging, including white-box and black-box testing.
  5. Validation: techniques for each stage - informal reviews, formal reviews, testing, formal proofs.
  6. Documentation: quality, types, techniques for each stage.
  7. Management of software projects: principles; personnel issues; estimation, scheduling and costing.

Last updated: 29 July 2001

Source file: /internal/modules/COMSCI/2002/xml/11224.xml

Links | Outline | Aims | Outcomes | Prerequisites | Teaching | Assessment | Books | Detailed Syllabus