Module 02408 (2012)

Module Description - Graphics 2

The Module Description is a strict subset of the Syllabus Page, which gives more information

Module TitleGraphics 2
SchoolComputer Science
Module Code06-02408
DescriptorCOMP/06-02408/LH
Member of StaffAles Leonardis
LevelH
Credits10
Semester2
Pre-requisitesNo specific modules are required as prerequisites. Students will be expected to know or to learn independently the basics of the following mathematical concepts and techniques: general algebra (basic transformation of equations); analytical geometry (equations for line, surface, circle, ellipse etc); vector representation and algebra (addition and multiplication, dot product, cross-product); matrix representation and algebra (addition and multiplication).
Co-requisitesNone
RestrictionsNone
Contact hours24
Delivery2 hrs/week of lectures.
Description3D constructive graphics (co-ordinate systems, object and scene design, graphics transformations in 3D - translations, scaling, rotation, viewing); Animation; 2D raster graphics (algorithms for efficient drawing of lines and curves); Images and colour (image representations, image arithmetics, image enhancement, colour models).
Outcomes
On successful completion of this module, the student should be able to:Assessed by:
design wire-frame representations of 3-dimensional objects Examination
define matrices for 3-dimensional transformations Examination
explain and design algorithms for the viewing and projection of 3-dimensional objects using transformation matrices Examination
apply the relevant concepts of linear algebra and geometry to the design of computer graphics algorithms (e.g. vector and matrix operations and trigonometry) Examination
explain and design basic raster conversion algorithms Examination
explain the colour models and image representations Examination
AssessmentSessional: 1.5 hr examination (100%).
Supplementary (where allowed): As the sessional assessment
TextsHearn D & Baker M, Computer Graphics, 1997
Watt, A, 3D Computer Graphics, 2000