Module 22133 (2012)
Syllabus page 2012/2013
06-22133
Human Computer Interaction
Level 3/H
Links | Outline | Aims | Outcomes | Prerequisites | Teaching | Assessment | Books | Detailed Syllabus
The Module Description is a strict subset of this Syllabus Page. (The University module description has not yet been checked against the School's.)
Relevant Links
Outline
Aims
The aims of this module are to:
- Provide the student with the core knowledge and skills required for further study and for practical HCI development
- Give students practical and theoretical knowledge in the use of HCI methodologies for both design and evaluation
Learning Outcomes
| On successful completion of this module, the student should be able to: | Assessed by: | |
| 1 | Explain and discuss the key capabilities and limitations in human cognitive performance and relate this to the design of HCI systems | Examination |
| 2 | Demonstrate an understanding of the use of cognitive modelling techniques in HCI | Examination |
| 3 | Select appropriate HCI Design Methodologies and apply them in the solution of real world design problems | Coursework, examination |
| 4 | Select appropriate methodologies for the evaluation of HCI systems. Implement these methodologies on real systems and analyse and discuss the results produced | Coursework |
| 5 | Demonstrate an understanding of the scope and importance of HCI systems across a range of application domains | Examination |
Restrictions, Prerequisites and Corequisites
Restrictions:
May not be taken by anyone who has taken or is taking 06-21253 (Introduction to Human-Computer Interaction) or 06-25020 (Advanced Human Computer Interaction).
Prerequisites:
None
Co-requisites:
None
Teaching
Teaching Methods:
2 hr lecture, 1hr tutorial/practical a week
Contact Hours:
Assessment
- Sessional: 1.5 hr examination (80%), coursework (20%)
- Supplementary (where allowed): Examination (80%) with the coursework mark carried forward (20%)
Recommended Books
| Title | Author(s) | Publisher, Date |
| Handbook of Applied Cognition | F. T. Durso, R. S. Nickerson , S. T. Dumais, S. Lewandowsky, T. J. Perfect | John Wiley & Sons , 2007 |
| Human-Computer Interaction | A. Dix, J. Finlay, G. Abowd, R. Beale | Prentice Hall , 2004 |
Detailed Syllabus
-
Human performance and constraints
- Sensory-motor (perception and action)
- Language (statistics of language, structure, semantics, pragmatics)
- Cognition (memory, attention, control)
- Social (social networks)
- Economic (game theory)
- Tasks
- Models/theories for understanding the task environment / context of use etc.)
- Task analysis (HTA, GOMS etc.)
- Ethnography
- Controlled experiments
- Design methodologies
- Task-artifact cycle
- User Centred Design
- User Experience (UX)
- Interaction design and models
- Evaluation methodologies and tools
- Heuristic evaluation
- Cognitive walkthrough
- Participatory design
- Observational methods
- Questionnaire design
- Application areas. A series of case studies and guest lectures drawn from:
- CSCW
- Social Media
- Mobile computing
- Information Visualisation
- Information retrieval and the web
- Aviation/driving, situation awareness, and dynamic systems control
- Personal information management
- Social navigation, word-of-mouth and recommendation
- Economic relationships (the use of eBay, Amazon)
- Privacy & Security
- Games
Last updated: 22 March 2012
Source file: /internal/modules/COMSCI/2012/xml/22133.xml
Links | Outline | Aims | Outcomes | Prerequisites | Teaching | Assessment | Books | Detailed Syllabus