Module 22133 (2013)

Syllabus page 2013/2014

06-22133
Human Computer Interaction

Level 3/H

Russell Beale
10 credits in Semester 1

Links | Outline | Aims | Outcomes | Prerequisites | Teaching | Assessment | Books | Detailed Syllabus


The Module Description is a strict subset of this Syllabus Page. (The University module description has not yet been checked against the School's.)

Relevant Links

Module web page


Outline


Aims

The aims of this module are to:

  • Provide the student with the core knowledge and skills required for further study and for practical HCI development
  • Give students practical and theoretical knowledge in the use of HCI methodologies for both design and evaluation

Learning Outcomes

On successful completion of this module, the student should be able to: Assessed by:
1Explain and discuss the key capabilities and limitations in human cognitive performance and relate this to the design of HCI systems Examination, Continuous Assessment
2Demonstrate an understanding of the use of cognitive modelling techniques in HCI Examination, Continuous Assessment
3Select appropriate HCI Design Methodologies and apply them in the solution of real world design problems Examination, Continuous Assessment
4Select appropriate methodologies for the evaluation of HCI systems. Implement these methodologies on real systems and analyse and discuss the results produced Examination, Continuous Assessment
5Demonstrate an understanding of the scope and importance of HCI systems across a range of application domains Examination, Continuous Assessment

Restrictions, Prerequisites and Corequisites

Restrictions:

May not be taken by anyone who has taken or is taking 06-21253 (Introduction to Human-Computer Interaction) or 06-25020 (Advanced Human Computer Interaction).

Prerequisites:

None

Co-requisites:

None


Teaching

Teaching Methods:

2 hr lecture, 1hr tutorial/practical a week

Contact Hours:

34


Assessment

  • Sessional: 1.5 hr examination (80%), continuous assessment (20%)
  • Supplementary (where allowed): examination (80%) with the continuous assessment mark carried forward (20%)

Recommended Books

TitleAuthor(s)Publisher, Date
Handbook of Applied Cognition F. T. Durso, R. S. Nickerson , S. T. Dumais, S. Lewandowsky, T. J. Perfect John Wiley & Sons , 2007
Human-Computer Interaction A. Dix, J. Finlay, G. Abowd, R. Beale Prentice Hall , 2004

Detailed Syllabus

  1. Human performance and constraints
    • Sensory-motor (perception and action)
    • Language (statistics of language, structure, semantics, pragmatics)
    • Cognition (memory, attention, control)
    • Social (social networks)
    • Economic (game theory)
  2. Tasks
    • Models/theories for understanding the task environment / context of use etc.)
    • Task analysis (HTA, GOMS etc.)
    • Ethnography
    • Controlled experiments
  3. Design methodologies
    • Task-artifact cycle
    • User Centred Design
    • User Experience (UX)
    • Interaction design and models
  4. Evaluation methodologies and tools
    • Heuristic evaluation
    • Cognitive walkthrough
    • Participatory design
    • Observational methods
    • Questionnaire design
  5. Application areas. A series of case studies and guest lectures drawn from:
    • CSCW
    • Social Media
    • Mobile computing
    • Information Visualisation
    • Information retrieval and the web
    • Aviation/driving, situation awareness, and dynamic systems control
    • Personal information management
    • Social navigation, word-of-mouth and recommendation
    • Economic relationships (the use of eBay, Amazon)
    • Privacy & Security
    • Games

Last updated: 22 March 2012

Source file: /internal/modules/COMSCI/2013/xml/22133.xml

Links | Outline | Aims | Outcomes | Prerequisites | Teaching | Assessment | Books | Detailed Syllabus