1 PROVISIONAL SUMMARY PROGRAMME 3
2 INTRODUCTION 4
2.1 BACKGROUND 4
3 MORE DETAILED SCHEDULE 5
3.1 Speakers and abstracts 5
4 AI in a New Millenium: Obstacles & Opportunities . . . . . . . . . 11
4.1 AI as both Science and Engineering . . . . . . . . . . . . . . 11
4.2 Difficulties and how to address them. . . . . . . . . . . . . . 12
4.3 Institutional and financial obstacles . . . . . . . . . . . . . 13
4.4 Failing to see problems: ontological blindness . . . . . . . . . 13
4.4.1 What are the functions of vision? . . . . . . . . . . . 13
4.4.2 Seeing without recognising objects . . . . . . . . . . 14
4.4.3 Is language for communication? . . . . . . . . . . . . 16
4.4.4 Varieties of complexity: 'Scaling up' and 'scaling out' 17
4.5 Are humans unique? . . . . . . . . . . . . . . . . . . . . . . 19
4.5.1 Altricial and precocial skills in animals and robots . . 20
4.5.2 Meta-semantic competence . . . . . . . . . . . . . . . 21
4.6 Using detailed scenarios to sharpen vision . . . . . . . . . . . 22
4.7 Resolving fruitless disputes by methodological 'lifting' . . . . 23
4.7.1 Analyse before you choose . . . . . . . . . . . . . . . 23
4.7.2 The need to survey spaces of possibilities . . . . . . . 24
4.7.3 Towards an ontology for types of architectures . . . . 25
4.8 Assessing scientific progress . . . . . . . . . . . . . . . . . 26
4.8.1 Scenario-based backward chaining research . . . . . . 27
4.8.2 An example collection of scenarios . . . . . . . . . . 28
4.8.3 Assessing (measuring?) progress . . . . . . . . . . . . 29
4.8.4 Replacing rivalry with collaboration . . . . . . . . . . 29
5 CONCLUSION 30
6 REFERENCES 31
7 NOTES PROVIDED BY TUTORIAL PRESENTERS
1. Paul Cohen (13 pages)
Toward a Cognitive Architecture: Chunking and Memory
2. David Forsyth (26 pages)
Correspondence: Words and Pictures
3. Richard Dearden (21 pages)
Planning and Learning in Hybrid Discrete-Continuous Models
4. Mark Steedman (12 pages)
Plans and the Computational Structure of Languag
Maintained by
Aaron Sloman
Last updated: 26 Jun 2005