Supervisor: Alan Sexton
Keywords: OCaml, Graphics, Games
Brief Description:
The game of Go has stumped computer scientists for many years.
Computer programs are now the best players of Chess,
Othello/Reversi and (bar one human) draughts/checkers.
However, Computer Go players have still not advanced beyond
the level of amateurs. It would not be feasible to try to
improve on this in a final year project, but some parts of the
overall problem could be tackled. For example, "Life and
Death" problems in Go are published in news papers and are
equivalent to the Chess problems of "White to mate in 4" and
the like. This project is to develop a program to visualise
and solve such problems. The student should already be
familiar with the game.
Special Equipment: No special equipment requirements
Special Software: No special software requirements
Maintained by A.P.Sexton@cs.bham.ac.uk
Home Page: http//www.cs.bham.ac.uk/~aps
School of Computer Science Home Page