Genetic Programming Bibliography entries for Andrew Howlett
up to index
Created by W.Langdon from
Genetic Programming conference papers by Andrew Howlett
Andrew Howlett and Simon Colton and Cameron Browne.
Evolving Pixel Shaders for the Prototype Video Game Subversion. In
The Thirty Sixth Annual Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB'10), De Montfort University, Leicester, UK, 2010.
AI \& Games Symposium.