Interactive Evolution

Created by W.Langdon from gp-bibliography.bib Revision:1.4504

  author =       "Wolfgang Banzhaf",
  title =        "Interactive Evolution",
  booktitle =    "Handbook of Evolutionary Computation",
  publisher =    "Oxford University Press",
  publisher_2 =  "Institute of Physics Publishing",
  year =         "1997",
  editor =       "Thomas Baeck and David B. Fogel and 
                 Zbigniew Michalewicz",
  chapter =      "section C2.9",
  keywords =     "genetic algorithms, genetic programming",
  ISBN =         "0-7503-0392-1",
  URL =          "",
  DOI =          "doi:10.1201/9781420050387.ptc",
  size =         "6 pages",
  abstract =     "We present a different approach to directing the
                 evolutionary process through interactive selection of
                 solutions by the human user. First the general context
                 of interactive evolution is set, then the standard
                 interactive evolution algorithm is discussed together
                 with more complicated variants. Finally, several
                 application areas are discussed and uses for the new
                 method are exemplified using design from the

Genetic Programming entries for Wolfgang Banzhaf