Exploring component-based representations - the secret of creativity by evolution?

Created by W.Langdon from gp-bibliography.bib Revision:1.3872

@InProceedings{Bentley:2000:ACDM,
  author =       "P. J. Bentley",
  title =        "Exploring component-based representations - the secret
                 of creativity by evolution?",
  booktitle =    "Evolutionary Design and Manufacture: Selected Papers
                 from ACDM'00",
  year =         "2000",
  editor =       "I. C. Parmee",
  pages =        "161--172",
  address =      "University of Plymouth, Devon, UK",
  publisher_address = "Berlin/Heidelberg, Germany",
  month =        apr,
  publisher =    "Springer-Verlag",
  keywords =     "genetic algorithms, genetic programming, Adaptive,
                 design",
  isbn13 =       "9781852333003",
  URL =          "http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf",
  URL =          "http://www.springer.com/engineering/mechanical+eng/book/978-1-85233-300-3",
  URL =          "http://www.springer.com/engineering/mechanical+engineering/book/978-1-85233-300-3",
  size =         "12 pages",
  abstract =     "This paper investigates one of the newest and most
                 exciting methods in computer science to date: employing
                 computers as creative problem solvers by using
                 evolution to explore for new solutions. The paper
                 introduces and discusses the new understanding that
                 explorative evolution relies upon a representation
                 based on components rather than a parameterisation of a
                 known solution. Evolution explores how the components
                 can be arranged, how many are needed, and the type or
                 function of each. The extra freedom provided by this
                 simple idea is remarkable. By using evolutionary
                 computation for exploration instead of optimisation,
                 this technique enables us to expand the capabilities of
                 computers. The paper describes how the approach has
                 already shown impressive results in the creation of
                 novel designs and architecture, fraud detection,
                 composition of music, and creation of art. A framework
                 for explorative evolution is provided, with discussion
                 of the significance and difficulties posed by each
                 element. The paper ends with an example of creative
                 problem solving for a simple application- showing how
                 evolution can shape pieces of paper to make them fall
                 slowly through the air, by spiraling down like sycamore
                 seeds.",
  notes =        "The Fourth International Conference on Adaptive
                 Computing in Design and Manufacture (ACDM 2000) was
                 held at the Evolutionary design and manufacture:
                 selected papers from ACDM'00",
}

Genetic Programming entries for Peter J Bentley

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