Genetic Programming Bibliography entries for Cameron Browne
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Created by W.Langdon from
gp-bibliography.bib Revision:1.2031
GP coauthors/coeditors:
Simon Colton,
Andrew Howlett,
Julian Togelius,
Georgios N Yannakakis,
Kenneth O Stanley,
Genetic Programming Articles by Cameron Browne
Genetic Programming Books by Cameron Browne
Genetic Programming PhD doctoral thesis Cameron Browne
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Cameron Browne.
Automatic Generation and Evaluation of Recombination Games. PhD thesis,
Faculty of Information Technology, Queensland University of Technology, Australia, 2008.
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Genetic Programming conference papers by Cameron Browne
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Andrew Howlett and Simon Colton and Cameron Browne.
Evolving Pixel Shaders for the Prototype Video Game Subversion. In
The Thirty Sixth Annual Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB'10), De Montfort University, Leicester, UK, 2010.
AI \& Games Symposium.
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Simon Colton and Cameron Browne.
Evolving Simple Art-based Games. In
Mario Giacobini and Ivanoe De Falco and Marc Ebner editors,
Applications of Evolutionary Computing, EvoWorkshops2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoPhD, EvoSTOC, EvoTRANSLOG, Tubingen, Germany, 2009. Springer Verlag.
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