Evolutionary Game Design

Created by W.Langdon from gp-bibliography.bib Revision:1.3963

@Book{CameronBrowne:book,
  author =       "Cameron Browne",
  title =        "Evolutionary Game Design",
  publisher =    "Springer",
  year =         "2011",
  keywords =     "genetic algorithms, genetic programming",
  isbn13 =       "978-1-4471-2178-7",
  URL =          "http://www.springer.com/computer/ai/book/978-1-4471-2178-7",
  DOI =          "doi:10.1007/978-1-4471-2179-4",
  abstract =     "This book tells the story of Yavalath, the first
                 computer-generated board game to be commercially
                 released...

                 Table of contents

                 Introduction

                 Games in General

                 The Ludi System

                 Measuring Games

                 Evolving Games

                 Viable Games

                 Yavalath

                 Conclusion",
  notes =        "Softcover. Reviewed in
                 \cite{Boumaza:2012:GPEM}.

                 Winner 2012 HUMIES GECCO 2012
                 http://www.genetic-programming.org/combined.php",
  size =         "122 pages",
}

Genetic Programming entries for Cameron Browne

Citations