An Interactive Software Development Workbench based on Biomimetic Algorithms

Created by W.Langdon from gp-bibliography.bib Revision:1.4340

  author =       "Robert Feldt",
  title =        "An Interactive Software Development Workbench based on
                 Biomimetic Algorithms",
  institution =  "Department of Computer Engineering, Chalmers
                 University of Technology",
  year =         "2002",
  address =      "Gothenburg, SWEDEN",
  month =        nov,
  keywords =     "genetic algorithms, genetic programming, simulated
                 annealing, multi-agent, SBSE, Ruby",
  URL =          "",
  abstract =     "Based on a theory for software development that focus
                 on the internal models of the developer this paper
                 presents a design for an interactive workbench to
                 support the iterative refinement of developers models.
                 The goal for the workbench is to expose unknown
                 features of the software being developed so that the
                 developer can check if they correspond to his
                 expectations. The workbench employs a biomimetic search
                 system to find tests with novel features. The search
                 system assembles test templates from small pieces of
                 test code and data packaged into a cell.We describe a
                 prototype of the workbench implemented in Ruby and
                 focus on the module used for evolving tests.A case
                 study show that the prototype supports development of
                 tests that are both diverse, complete and have a
                 meaning to the developer. Furthermore, the system can
                 easily be extended by the developer when he comes up
                 with new test strategies.",
  size =         "42 pages",

Genetic Programming entries for Robert Feldt