Genetic Programming Bibliography entries for Julian Togelius

up to index Created by W.Langdon from gp-bibliography.bib Revision:1.3838

GP coauthors/coeditors: Alexandros Agapitos, Simon M Lucas, Jurgen Schmidhuber, Andreas Constantinides, Ivan Bravi, Ahmed Abdel Samea Khalifa, Christoffer Holmgard, Fernando de Mesentier Silva, Aaron Isaksen, Andy Nealen, Jose M Font, Tobias Mahlmann, Daniel Manrique Gamo, Christian Igel, Dirk V Arnold, Christian Gagne, Elena Popovici, Anne Auger, Jaume Bacardit, Dimo Brockhoff, Stefano Cagnoni, Kalyanmoy Deb, Benjamin Doerr, James A Foster, Tobias Glasmachers, Emma Hart, Malcolm Heywood, Hitoshi Iba, Christian Jacob, Thomas Jansen, Yaochu Jin, Marouane Kessentini, Joshua D Knowles, William B Langdon, Pedro Larranaga, Sean Luke, Gabriel Luque, John A W McCall, Marco A Montes de Oca, Alison A Motsinger, Yew-Soon Ong, Michael E Palmer, Konstantinos E Parsopoulos, Gunther R Raidl, Sebastian Risi, Guenther Ruhe, Tom Schaul, Thomas Schmickl, Bernhard Sendhoff, Kenneth O Stanley, Thomas Stuetzle, Dirk Thierens, Carsten Witt, Christine Zarges, Georgios N Yannakakis, Alberto Moraglio, Sara Silva, Noor Shaker, Miguel Nicolau, Michael O'Neill, Peter Burrow, Renzo De Nardi, Ho Duc Thang, Jonathan M Garibaldi, Tomoharu Nakashima, Chin Hiong Tan, Itamar Elhanany, Shay Berant, Philip Hingston, Robert M MacCallum, Thomas Haferlach, Aravind Gowrisankar, Sergey Karakovskiy, Robin Baumgarten, Cameron Browne,

Genetic Programming Articles by Julian Togelius

Genetic Programming PhD doctoral thesis Julian Togelius

Genetic Programming Conference proceedings edited by Julian Togelius

Genetic Programming conference papers by Julian Togelius

  1. Ivan Bravi and Ahmed Khalifa and Christoffer Holmgard and Julian Togelius. Evolving Game-Specific UCB Alternatives for General Video Game Playing. In Giovanni Squillero editor, 20th European Conference on the Applications of Evolutionary Computation, volume 10199, pages 393-406, Amsterdam, 2017. Springer. details

  2. Fernando de Mesentier Silva and Aaron Isaksen and Julian Togelius and Andy Nealen. Generating heuristics for novice players. In 2016 IEEE Conference on Computational Intelligence and Games (CIG), 2016. details

  3. Jose M. Font and Tobias Mahlmann and Daniel Manrique and Julian Togelius. A Card Game Description Language. In Anna I. Esparcia-Alcazar and Antonio Della Cioppa and Ivanoe De Falco and Ernesto Tarantino and Carlos Cotta and Robert Schaefer and Konrad Diwold and Kyrre Glette and Andrea Tettamanzi and Alexandros Agapitos and Paolo Burrelli and J. J. Merelo and Stefano Cagnoni and Mengjie Zhang and Neil Urquhart and Kevin Sim and Aniko Ekart and Francisco Fernandez de Vega and Sara Silva and Evert Haasdijk and Gusz Eiben and Anabela Simoes and Philipp Rohlfshagen editors, Applications of Evolutionary Computing, EvoApplications 2013: EvoCOMNET, EvoCOMPLEX, EvoENERGY, EvoFIN, EvoGAMES, EvoIASP, EvoINDUSTRY, EvoNUM, EvoPAR, EvoRISK, EvoROBOT, EvoSTOC, volume 7835, pages 254-263, Vienna, 2013. Springer Verlag. details

  4. Jose Maria Font and Tobias Mahlmann and Daniel Manrique and Julian Togelius. Towards the automatic generation of card games through grammar-guided genetic programming. In Georgios N. Yannakakis and Espen Aarseth and Kristine J\orgensen and James C. Lester editors, International Conference on the Foundations of Digital Games, pages 360-363, Chania, Crete, Greece, 2013. Society for the Advancement of the Science of Digital Games. details

  5. Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and Michael O'Neill. Evolving Levels for Super Mario Bros Using Grammatical Evolution. In IEEE Conference on Computational Intelligence and Games CIG 2012, pages 304-311, Granada, Spain, 2012. IEEE. details

  6. Noor Shaker and Georgios N. Yannakakis and Julian Togelius and Miguel Nicolau and Michael O'Neill. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution. In Mark Riedl and Gita Sukthankar editors, Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12), pages 75-80, Stanford, USA, 2012. AAAI. details

  7. Tobias Mahlmann and Julian Togelius and Georgios N. Yannakakis. Modelling and evaluation of complex scenarios with the Strategy Game Description Language. In Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, pages 174-181, Seoul, South Korea, 2011. IEEE. details

  8. Julian Togelius and Sergey Karakovskiy and Robin Baumgarten. The 2009 Mario AI Competition. In IEEE Congress on Evolutionary Computation (CEC 2010), Barcelona, Spain, 2010. IEEE Press. details

  9. Julian Togelius and Renzo De Nardi and Alberto Moraglio. Geometric PSO + GP = Particle Swarm Programming. In Jun Wang editor, Proceedings of the IEEE World Congress on Computational Intelligence, pages 3594-3600, Hong Kong, 2008. IEEE Press. details

  10. Alexandros Agapitos and Julian Togelius and Simon M. Lucas and Jurgen Schmidhuber and Andreas Konstantinidis. Generating Diverse Opponents with Multiobjective Evolution. In Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, pages 135-142, Perth, Australia, 2008. IEEE. details

  11. Julian Togelius and Peter Burrow and Simon M. Lucas. Multi-Population Competitive Co-Evolution of Car Racing Controllers. In Dipti Srinivasan and Lipo Wang editors, 2007 IEEE Congress on Evolutionary Computation, pages 4043-4050, Singapore, 2007. IEEE Press. details

  12. Alexandros Agapitos and Julian Togelius and Simon M. Lucas. Multiobjective Techniques for the Use of State in Genetic Programming Applied to Simulated Car Racing. In Dipti Srinivasan and Lipo Wang editors, 2007 IEEE Congress on Evolutionary Computation, pages 1562-1569, Singapore, 2007. IEEE Press. details

  13. Alexandros Agapitos and Julian Togelius and Simon Mark Lucas. Evolving controllers for simulated car racing using object oriented genetic programming. In Dirk Thierens and Hans-Georg Beyer and Josh Bongard and Jurgen Branke and John Andrew Clark and Dave Cliff and Clare Bates Congdon and Kalyanmoy Deb and Benjamin Doerr and Tim Kovacs and Sanjeev Kumar and Julian F. Miller and Jason Moore and Frank Neumann and Martin Pelikan and Riccardo Poli and Kumara Sastry and Kenneth Owen Stanley and Thomas Stutzle and Richard A Watson and Ingo Wegener editors, GECCO '07: Proceedings of the 9th annual conference on Genetic and evolutionary computation, volume 2, pages 1543-1550, London, 2007. ACM Press. details