Artificial Development

Created by W.Langdon from gp-bibliography.bib Revision:1.4524

  author =       "Tuze Kuyucu and Martin A. Trefzer and 
                 Andy M. Tyrrell",
  title =        "Artificial Development",
  booktitle =    "Inspired by Nature: Essays Presented to Julian F.
                 Miller on the Occasion of his 60th Birthday",
  publisher =    "Springer",
  year =         "2017",
  editor =       "Susan Stepney and Andrew Adamatzky",
  volume =       "28",
  series =       "Emergence, Complexity and Computation",
  chapter =      "16",
  pages =        "339--356",
  keywords =     "genetic algorithms, genetic programming",
  isbn13 =       "978-3-319-67996-9",
  DOI =          "doi:10.1007/978-3-319-67997-6_16",
  abstract =     "Development as it occurs in biological organisms is
                 defined as the process of gene activity that directs a
                 sequence of cellular events in an organism which brings
                 about the profound changes that occur to the organism.
                 Hence, the many chemical and physical processes which
                 translate the vast genetic information gathered over
                 the evolutionary history of an organism, and put it to
                 use to create a fully formed, viable adult organism
                 from a single cell, is subsumed under the term
                 development. This also includes properties of
                 development that go way beyond the formation of
                 organisms such as, for instance, mechanisms that
                 maintain the stability and functionality of an organism
                 throughout its lifetime, and properties that make
                 development an adaptive process capable of shaping an
                 organism to match---within certain bounds---the
                 conditions and requirements of a given environment.
                 Considering these capabilities from a computer science
                 or engineering angle quickly leads on to ideas of
                 taking inspiration from biological examples and
                 translating their capabilities, generative
                 construction, resilience and the ability to adapt, to
                 man-made systems. The aim is thereby to create systems
                 that mimic biology sufficiently so that these desired
                 properties are emergent, but not as excessively as to
                 make the construction or operation of a system
                 infeasible as a result of complexity or implementation
                 overheads. Software or hardware processes aiming to
                 achieve this are referred to as artificial
                 developmental models. This chapter therefore focuses on
                 motivating the use of artificial development, provides
                 an overview of existing models and a recipe for
                 creating them, and discusses two example applications
                 of image processing and robot control.",
  notes =        "part of \cite{miller60book}

Genetic Programming entries for Tuze Kuyucu Martin A Trefzer Andrew M Tyrrell