Evolving Game-Playing Strategies with Genetic Programming

Created by W.Langdon from gp-bibliography.bib Revision:1.3872

  author =       "Moshe Sipper",
  title =        "Evolving Game-Playing Strategies with Genetic
  journal =      "ERCIM News",
  year =         "2008",
  volume =       "64",
  pages =        "28--29",
  month =        jan,
  note =         "Invited article",
  keywords =     "genetic algorithms, genetic programming",
  publisher =    "European Research Consortium for Informatics and
  URL =          "http://www.ercim.eu/publication/Ercim_News/enw64/sipper.html",
  URL =          "http://www.ercim.eu/publication/Ercim_News/enw64/EN64.pdf",
  size =         "2 pages",
  abstract =     "We have recently used genetic programming, wherein
                 computer programs evolve by artificial selection, to
                 obtain human-competitive game-playing strategies for
                 three games: chess, backgammon, and Robocode.",
  notes =        "http://ercim-news.ercim.eu/ www.ercim.org",

Genetic Programming entries for Moshe Sipper