On Role of Implicit Interaction and Explicit Communications in Emergence of Social Behavior in Continuous Predators-Prey Pursuit Problem

Created by W.Langdon from gp-bibliography.bib Revision:1.3973

@InProceedings{Tanev:2003:gecco,
  author =       "Ivan Tanev and Katsunori Shimohara",
  title =        "On Role of Implicit Interaction and Explicit
                 Communications in Emergence of Social Behavior in
                 Continuous Predators-Prey Pursuit Problem",
  booktitle =    "Genetic and Evolutionary Computation -- GECCO-2003",
  editor =       "E. Cant{\'u}-Paz and J. A. Foster and K. Deb and 
                 D. Davis and R. Roy and U.-M. O'Reilly and H.-G. Beyer and 
                 R. Standish and G. Kendall and S. Wilson and 
                 M. Harman and J. Wegener and D. Dasgupta and M. A. Potter and 
                 A. C. Schultz and K. Dowsland and N. Jonoska and 
                 J. Miller",
  year =         "2003",
  pages =        "74--85",
  address =      "Berlin",
  publisher =    "Springer-Verlag",
  publisher_address = "Berlin",
  month =        "12-16 " # jul,
  volume =       "2723",
  series =       "LNCS",
  isbn13 =       "978-3-540-40602-0",
  keywords =     "genetic algorithms, genetic programming",
  DOI =          "doi:10.1007/3-540-45105-6_7",
  abstract =     "We present the result of our work on use of genetic
                 programming for evolving social behaviour of agents
                 situated in inherently cooperative environment. We use
                 predators-prey pursuit problem to verify our hypothesis
                 that relatively complex social behavior may emerge from
                 simple, implicit, locally defined, and therefore,
                 robust and highly-scalable interactions between the
                 predator agents. We propose a proximity perception
                 model for the predator agents where only the relative
                 bearings and the distances to the closest predator
                 agent and to the prey are perceived. The instance of
                 the problem we consider is more realistic than commonly
                 discussed in that the world, the sensory and moving
                 abilities of agents are continuous; and the sensors of
                 agents feature limited range of 'visibility'. The
                 results show that surrounding behaviour, evolved using
                 proposed strongly typed genetic programming with
                 exception handling (STGPE) emerges from local, implicit
                 and proximity-defined interactions between the predator
                 agents in both cases when multi-agents systems
                 comprises (i) partially inferior predator agents (with
                 inferior moving abilities and superior sensory
                 abilities) and with (ii) completely inferior predator
                 agents. In the latter case the introduction of
                 short-term memory and explicit communication
                 contributes to the improvement of performance of
                 STGPE.",
  notes =        "GECCO-2003. A joint meeting of the twelfth
                 International Conference on Genetic Algorithms
                 (ICGA-2003) and the eighth Annual Genetic Programming
                 Conference (GP-2003)",
}

Genetic Programming entries for Ivan T Tanev Katsunori Shimohara

Citations