Evolving simple programs for playing Atari games

Created by W.Langdon from gp-bibliography.bib Revision:1.4504

@InProceedings{Wilson:2018:GECCO,
  author =       "Dennis G. Wilson and Sylvain Cussat-Blanc and 
                 Herve Luga and Julian F Miller",
  title =        "Evolving simple programs for playing {Atari} games",
  booktitle =    "GECCO '18: Proceedings of the Genetic and Evolutionary
                 Computation Conference",
  year =         "2018",
  editor =       "Hernan Aguirre and Keiki Takadama and 
                 Hisashi Handa and Arnaud Liefooghe and Tomohiro Yoshikawa and 
                 Andrew M. Sutton and Satoshi Ono and Francisco Chicano and 
                 Shinichi Shirakawa and Zdenek Vasicek and 
                 Roderich Gross and Andries Engelbrecht and Emma Hart and 
                 Sebastian Risi and Ekart Aniko and Julian Togelius and 
                 Sebastien Verel and Christian Blum and Will Browne and 
                 Yusuke Nojima and Tea Tusar and Qingfu Zhang and 
                 Nikolaus Hansen and Jose Antonio Lozano and 
                 Dirk Thierens and Tian-Li Yu and Juergen Branke and 
                 Yaochu Jin and Sara Silva and Hitoshi Iba and 
                 Anna I Esparcia-Alcazar and Thomas Bartz-Beielstein and 
                 Federica Sarro and Giuliano Antoniol and Anne Auger and 
                 Per Kristian Lehre",
  isbn13 =       "978-1-4503-5618-3",
  pages =        "229--236",
  address =      "Kyoto, Japan",
  URL =          "https://arxiv.org/pdf/1806.05695",
  DOI =          "doi:10.1145/3205455.3205578",
  publisher =    "ACM",
  publisher_address = "New York, NY, USA",
  month =        "15-19 " # jul,
  organisation = "SIGEVO",
  keywords =     "genetic algorithms, genetic programming, Cartesian
                 Genetic Programming, Image analysis, Artificial
                 intelligence",
  size =         "8 pages",
  abstract =     "Cartesian Genetic Programming (CGP) has previously
                 shown capabilities in image processing tasks by
                 evolving programs with a function set specialized for
                 computer vision. A similar approach can be applied to
                 Atari playing. Programs are evolved using mixed type
                 CGP with a function set suited for matrix operations,
                 including image processing, but allowing for controller
                 behaviour to emerge. While the programs are relatively
                 small, many controllers are competitive with state of
                 the art methods for the Atari benchmark set and require
                 less training time. By evaluating the programs of the
                 best evolved individuals, simple but effective
                 strategies can be found.",
  notes =        "Also known as \cite{3205578}

                 Also known as \cite{2018arXiv180605695W} (July 2018
                 this entry Wilson:2018:GECCO replaces
                 2018arXiv180605695W) ie see also arXiv:1806.05695
                 arXiv:1806.05695 cited by \cite{2018:MITtechreview}

                 1st author Dennis George Wilson

                 GECCO-2018 A Recombination of the 27th International
                 Conference on Genetic Algorithms (ICGA-2018) and the
                 23rd Annual Genetic Programming Conference (GP-2018)",
}

Genetic Programming entries for Dennis G Wilson Sylvain Cussat-Blanc Herve Luga Julian F Miller

Citations