On The Evolution of Corewar Warriors

Created by W.Langdon from gp-bibliography.bib Revision:1.4221

  title =        "On The Evolution of Corewar Warriors",
  author =       "Fulvio Corno and Ernesto Sanchez and 
                 Giovanni Squillero",
  pages =        "133--138",
  booktitle =    "Proceedings of the 2004 IEEE Congress on Evolutionary
  year =         "2004",
  publisher =    "IEEE Press",
  month =        "20-23 " # jun,
  address =      "Portland, Oregon",
  ISBN =         "0-7803-8515-2",
  keywords =     "genetic algorithms, genetic programming, Evolutionary
                 Computation and Games",
  URL =          "http://www.cad.polito.it/pap/db/cec2004b.pdf",
  DOI =          "doi:10.1109/CEC.2004.1330848",
  size =         "6 page",
  abstract =     "This paper analyzes corewar, a peculiar computer game
                 where different programs fight in the memory of a
                 virtual computer. An evolutionary assembly-program
                 generator, is used to evolve efficient programs, and
                 the game is exploited to evaluate new evolutionary
                 techniques. The paper introduces a new migration model
                 that exploits the polarization effect and a new
                 hierarchical coarse-grained approach applicable
                 whenever the final goal can be seen as a combination of
                 semi-independent sub goals. Additionally, two general
                 enhancements are proposed. Analyzed techniques are
                 orthogonal and broadly applicable to different
                 real-life contexts. Experimental results show that all
                 these techniques are able to outperform a previous
  notes =        "CEC 2004 - A joint meeting of the IEEE, the EPS, and
                 the IEE.",

Genetic Programming entries for Fulvio Corno Ernesto Sanchez Giovanni Squillero