A genetic programming application in virtual reality

Created by W.Langdon from gp-bibliography.bib Revision:1.4340

  author =       "Sumit Das and Terry Franguidakis and Michael Papka and 
                 Thomas A. DeFanti and Daniel J. Sandin",
  title =        "A genetic programming application in virtual reality",
  booktitle =    "Proceedings of the first IEEE Conference on
                 Evolutionary Computation",
  year =         "1994",
  publisher =    "IEEE Press",
  volume =       "1",
  note =         "Part of 1994 IEEE World Congress on Computational
                 Intelligence, Orlando, Florida",
  pages =        "480--484",
  address =      "Orlando, Florida, USA",
  month =        "27-29 " # jun,
  organisation = "IEEE",
  size =         "5 pages",
  keywords =     "genetic algorithms, genetic programming",
  URL =          "http://citeseer.ist.psu.edu/cache/papers/cs/797/http:zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf/a-genetic-programming-application.pdf",
  URL =          "http://citeseer.ist.psu.edu/8701.html",
  abstract =     "Genetic programming techniques have been applied to a
                 variety of different problems. In this paper, the
                 authors discuss the use of these techniques in a
                 virtual environment. The use of genetic programming
                 allows the authors a quick method of searching shape
                 and sound spaces. The basic design of the system,
                 problems encountered, and future plans are all
  notes =        "Displays 4 simple geometric 3dee items in virtual
                 reality CAVE. User breeds from those he likes.",

Genetic Programming entries for Sumit Das Terry Franguidakis Michael E Papka Thomas A DeFanti Daniel J Sandin