Created by W.Langdon from gp-bibliography.bib Revision:1.2031
@PhdThesis{kuscu:thesis,
author = "Ibrahim Kuscu",
title = "Evolutionary Generalisation and Genetic Programming",
school = "School of Cognitive and Computing Sciences",
year = "1999",
type = "DPhil Thesis",
address = "University of Sussex",
month = "13 " # jul,
keywords = "genetic algorithms, genetic programming",
URL = "
http://www.mgovernment.org/resurces/myphdthesis.pdf",
size = "178 pages",
abstract = "A closer examination of the learning research in
Artificial Intelligence reveals that the views of
learning as perceived by researchers using genetic
based methods seem to be different than the views
employed by traditional Machine Learning (ML) research.
Genetic based learning tends to favour a continuous
learning with self organising learning systems, which
is mainly performance or problem solving oriented. ML
research, on the other hand, tend to develop systems
with human crafted internal structures, which are
strong in reaching the goals set by the theoretical
work in the area. One of such goals, establishing
necessary theoretical grounds, aims at developing
learning systems which generalise what they learn to
new but relevant tasks.
The thesis aims at bridging the gap between traditional
and genetic based learning research by promoting
interaction between the two with respect to performance
expectations from a learner in the form of
generalisation. In searching for this beneficial
interaction, the thesis explores the tendency in
genetic based methods towards a memorisation (i.e.,
simple look-up table) and compression (i.e., a compact
re-representation) oriented learning and emphasises the
necessity and the requirements for generalisation
(i.e., predictive accuracy in responding to unseen
cases) oriented learning.
A particular emphasis is given to a sub-area of genetic
based learning research called genetic programming
(GP). After identifying the lack of proper
consideration of generalisation in GP, several
experiments involving both supervised learning problems
and simulations of learning behaviours are developed in
order to explore the ways in which the generalisation
performance of the solutions produced by GP can be
improved. The findings of these GP experiments reflect
that borrowing some of the principles from traditional
learning research provides significant ways of
improvement in the approaches to learning in the form
of evolutionary generalisation. One of the experiments
suggests that generalisation of learnt behaviours are
possible by using a training regime based on
environment sampling. Another set of experiments
suggest that generalisation in GP can be improved by
selection of a set of non-problem-specific functions.
Finally, other than improving on the standard
applications of GP, a set of experiments presents how
GP can be used in improving performance of other
learners such as back-propagation.
Out of many possible ways of a beneficial interaction
with the traditional learning methods, only a few could
be presented in this study. There is, however, an
inevitable necessity and rich potential for future
improvements in the area, which are also presented in
this thesis.",
notes = "\cite{kushchu:2002:AIR} gives the title as
{"}Evolutionary Generalisation and Genetic
Programming{"}",
}
Genetic Programming entries for Ibrahim Kuscu