Created by W.Langdon from gp-bibliography.bib Revision:1.2031
@InProceedings{murphy_carr_oneill:tpcg2010,
author = "J. E. Murphy and H. Carr and M. O'Neill",
title = "Animating Horse Gaits and Transitions",
booktitle = "Eighth Theory and Practice of Computer Graphics TPCG
2010",
year = "2010",
address = "Sheffield, UK",
month = "6-8 " # sep,
publisher = "Eurographics",
keywords = "genetic algorithms, genetic programming, grammatical
evolution, animation",
abstract = "Animations of horses are commonly used for
entertainment purposes. A realistic animated model must
move with a gait appropriate to its velocity. We
present a kinematic animation system in which a horse
model moves using gaits and transitions based on
predictions from Dynamic Similarity theory. A Genetic
Programming technique is used to evolve gait motion
with dynamically adjustable limb extent. The system is
controlled in real-time using a MIDI controller system
based around the models Froude number. We were
successful in producing high quality animations of the
horse's natural gaits and transitions.",
notes = "http://www.eg.org/",
}
Genetic Programming entries for James Murphy Hamish Carr Michael O'Neill