Animating Horse Gaits and Transitions

Created by W.Langdon from gp-bibliography.bib Revision:1.4524

  author =       "J. E. Murphy and H. Carr and M. O'Neill",
  title =        "Animating Horse Gaits and Transitions",
  booktitle =    "Eighth Theory and Practice of Computer Graphics TPCG
  year =         "2010",
  editor =       "John Collomosse and Ian Grimstead",
  address =      "Sheffield, UK",
  month =        "6-8 " # sep,
  publisher =    "Eurographics",
  keywords =     "genetic algorithms, genetic programming, grammatical
                 evolution, animation",
  URL =          "",
  size =         "8 pages",
  abstract =     "Animations of horses are commonly used for
                 entertainment purposes. A realistic animated model must
                 move with a gait appropriate to its velocity. We
                 present a kinematic animation system in which a horse
                 model moves using gaits and transitions based on
                 predictions from Dynamic Similarity theory. A Genetic
                 Programming technique is used to evolve gait motion
                 with dynamically adjustable limb extent. The system is
                 controlled in real-time using a MIDI controller system
                 based around the models Froude number. We were
                 successful in producing high quality animations of the
                 horse's natural gaits and transitions.",
  notes =        "",

Genetic Programming entries for James Murphy Hamish Carr Michael O'Neill