Computer Creativity in the Automatic Design of Robots

Created by W.Langdon from gp-bibliography.bib Revision:1.4340

  author =       "Jordan B. Pollack and Gregory S. Hornby and 
                 Hod Lipson and Pablo Funes",
  title =        "Computer Creativity in the Automatic Design of
  journal =      "Leonardo",
  year =         "2003",
  volume =       "36",
  number =       "2",
  pages =        "115--121",
  keywords =     "genetic algorithms, genetic programming",
  URL =          "",
  broken =       "",
  broken =       "",
  DOI =          "doi:10.1162/002409403321554170",
  size =         "7 pages",
  abstract =     "demonstrates the possibility that robotic systems can
                 automatically design robots with complex morphologies
                 and tightly adapted control systems at a low cost.
                 These automatic designs are inspired by nature and
                 achieved through an artificial coevolutionary process
                 to adapt the bodies and brains of artificial life-forms
                 simultaneously through interaction with a simulated
                 reality. Through the use of rapid manufacturing, these
                 evolved designs can be transferred from virtual to true
                 reality. The artificial evolution process embedded in
                 realistic physical simulation can create simple designs
                 often recognisable from the history of biology or
                 engineering. This paper provides a brief review of
                 three generations of these robots, from automatically
                 designed LEGO structures, through the GOLEM project of
                 electromechanical systems based on {"}truss{"}
                 structures, to new modular designs that make use of a
                 generative, DNA-like representation.",

Genetic Programming entries for Jordan B Pollack Gregory S Hornby Hod Lipson Pablo J Funes