SBART 2.4: breeding 2D CG images and movies and creating a type of collage

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@InProceedings{unemi:1999:KES,
  author =       "Tatsuo Unemi",
  title =        "SBART 2.4: breeding 2D CG images and movies and
                 creating a type of collage",
  booktitle =    "Third International Conference on Knowledge-Based
                 Intelligent Information Engineering Systems, KES 1999",
  year =         "1999",
  pages =        "288--291",
  address =      "Adelaide, Australia",
  month =        "31 " # aug # "-1 " # sep,
  publisher =    "IEEE",
  keywords =     "genetic algorithms, genetic programming, Interactive
                 Evolutionary Computing, Simulated Breeding, CG Art",
  URL =          "ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf",
  size =         "4 pages",
  abstract =     "Proposes a method to embed a function to create a type
                 of collage into an application of interactive
                 evolutionary computing for artistic computer graphics
                 (CG) design named SBART (Simulated Breeding for ART).
                 It is an application of the simulated breeding method,
                 which is an extended popular version of K. Sims'
                 (Computer Graphics, vol. 25, no. 4, pp. 319-28, 1991)
                 system that enables the user to create an abstract
                 drawing by selecting his/her favourite images displayed
                 on a computer screen. The latest version (v. 2.4)
                 includes a facility to create a type of collage from
                 external image data and files. By combining it with
                 other, previously implemented functions, such as a
                 multi-field user interface, direct editing of
                 genotypes, and so on, the variety of production is
                 greatly extended",
  notes =        "cited by \cite{takagi:2001:ieee}",
}

Genetic Programming entries for Tatsuo Unemi

Citations