Evolving Behavior Trees for the Mario AI Competition Using Grammatical Evolution

Created by W.Langdon from gp-bibliography.bib Revision:1.2031

@InProceedings{perez:evoapps11,
  author =       "Diego Perez and Miguel Nicolau and Michael O'Neill and 
                 Anthony Brabazon",
  title =        "Evolving Behavior Trees for the Mario {AI} Competition
                 Using Grammatical Evolution",
  booktitle =    "Applications of Evolutionary Computing,
                 EvoApplications 2011: {EvoCOMPLEX}, {EvoGAMES},
                 {EvoIASP}, {EvoINTELLIGENCE}, {EvoNUM}, {EvoSTOC}",
  year =         "2011",
  month =        "27-29 " # apr,
  editor =       "Cecilia {Di Chio} and Stefano Cagnoni and 
                 Carlos Cotta and Marc Ebner and Aniko Ekart and 
                 Anna I Esparcia-Alcazar and Juan J. Merelo and 
                 Ferrante Neri and Mike Preuss and Hendrik Richter and 
                 Julian Togelius and Georgios N. Yannakakis",
  series =       "LNCS",
  volume =       "6624",
  publisher =    "Springer Verlag",
  address =      "Turin, Italy",
  publisher_address = "Berlin",
  pages =        "121--130",
  organisation = "EvoStar",
  keywords =     "genetic algorithms, genetic programming, grammatical
                 evolution",
  notes =        "Part of \cite{DiChio:2011:evo_a} EvoApplications2011
                 held inconjunction with EuroGP'2011, EvoCOP2011 and
                 EvoBIO2011",
}

Genetic Programming entries for Diego Perez Miguel Nicolau Michael O'Neill Anthony Brabazon