Created by W.Langdon from gp-bibliography.bib Revision:1.2031
@InProceedings{wakaki:2003:gecco,
author = "Hiromi Wakaki and Hitoshi Iba",
title = "{AVICE}: Evolving Avatar's Movernent",
booktitle = "Genetic and Evolutionary Computation -- GECCO-2003",
editor = "E. Cant{\'u}-Paz and J. A. Foster and K. Deb and
D. Davis and R. Roy and U.-M. O'Reilly and H.-G. Beyer and
R. Standish and G. Kendall and S. Wilson and
M. Harman and J. Wegener and D. Dasgupta and M. A. Potter and
A. C. Schultz and K. Dowsland and N. Jonoska and
J. Miller",
year = "2003",
pages = "1816--1817",
address = "Chicago",
publisher_address = "Berlin",
month = "12-16 " # jul,
volume = "2724",
series = "LNCS",
ISBN = "3-540-40603-4",
publisher = "Springer-Verlag",
keywords = "genetic algorithms, genetic programming, poster",
abstract = "In recent years, the widespread penetration of the
Internet has led to the use of diverse expressions over
the Web. Among them, many appear to have strong video
elements. However, few expressions are based on human
beings, with whom we are most familiar. This is deemed
to be attributable to the fact that it is not easy to
generate human movements. This is attributable to the
fact that the creation of movements by hand requires
intuition and technology.
With this in mind, this study proposes a system that
supports the creation of 3D avatars' movements based on
interactive evolutionary computation, as a system that
facilitates creativity and enables ordinary Users with
no special skills to generate dynamic animations
easily, and as a method of movement description.",
notes = "GECCO-2003. A joint meeting of the twelfth
International Conference on Genetic Algorithms
(ICGA-2003) and the eighth Annual Genetic Programming
Conference (GP-2003)",
}
Genetic Programming entries for Hiromi Wakaki Hitoshi Iba