School of Computer Science

Module 02408 (2013)

Module description - Graphics 2

The Module Description is a strict subset of the Syllabus Page.

Module Title Graphics 2
School School of Computer Science
Module Code 06-02408
Level 3/H
Member of Staff Ales Leonardis
Semester Semester 2 - 10 credits

2 hrs/week of lectures. Practical classes will also be available.

Contact Hours: 23


3D constructive graphics (co-ordinate systems, object and scene design, graphics transformations in 3D - translations, scaling, rotation, viewing); Animation; 2D raster graphics (algorithms for efficient drawing of lines and curves); Images and colour (image representations, image arithmetics, image enhancement, colour models).


On successful completion of this module, the student should be able to:

1 design wire-frame representations of 3-dimensional objects
2 define matrices for 3-dimensional transformations
3 explain and design algorithms for the viewing and projection of 3-dimensional objects using transformation matrices
4 apply the relevant concepts of linear algebra and geometry to the design of computer graphics algorithms (e.g. vector and matrix operations and trigonometry) 5 explain and design basic raster conversion algorithms
6 explain the colour models and image representations

  • Sessional: 1.5 hr examination (100%).