School of Computer Science

Module 06-34229 (2022)

Object Oriented Programming

Level 1/C

Uday Reddy Miriam Backens Subashini Manimaran Jacqueline Chetty Semester 1 20 credits
Co-ordinator: Jacqueline Chetty
Reviewer: Uday Reddy

The Module Description is a strict subset of this Syllabus Page.

Outline

Object oriented programming is one of the most popular techniques in industrial software development. This module will introduce students to the principles of object oriented programming, imperative algorithms and data structures.


Learning Outcomes

On successful completion of this module, the student should be able to:

  • Explain and apply the fundamental constructs of imperative and object-oriented programming, and data structures
  • Analyse computer programs, for example by determining the behaviour of a program from its source code or by completing and/or correcting partially-written programs
  • Write, test and debug computer programs, where appropriate making effective use of an integrated development environment (IDE) and other programming aids
  • Design complete computer programs to solve given software problems
  • Demonstrate an understanding of the advantages and limitations of object oriented programming

Co-requisites

  • 06-30175 - Data Structures & Algorithms

Taught with

Cannot be taken with


Assessment

  • Main Assessments: Continuous assessment (100%)
  • Supplementary Assessments: Continuous assessment (100%) over the Summer period

Programmes containing this module